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/*
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For general Scribus (>=1.3.2) copyright and licensing information please refer
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to the COPYING file provided with the program. Following this notice may exist
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a copyright and/or license notice that predates the release of Scribus 1.3.2
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for which a new license (GPL+exception) is in place.
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*/
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/***************************************************************************
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 *   Copyright (C) 2005 by Riku Leino                                      *
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 *   riku@scribus.info                                                     *
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 *                                                                         *
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 *   This program is free software; you can redistribute it and/or modify  *
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 *   it under the terms of the GNU General Public License as published by  *
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 *   the Free Software Foundation; either version 2 of the License, or     *
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 *   (at your option) any later version.                                   *
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 *                                                                         *
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 *   This program is distributed in the hope that it will be useful,       *
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 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
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 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
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 *   GNU General Public License for more details.                          *
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 *                                                                         *
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 *   You should have received a copy of the GNU General Public License     *
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 *   along with this program; if not, write to the                         *
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 *   Free Software Foundation, Inc.,                                       *
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 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.             *
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 ***************************************************************************/
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#include "undostate.h"
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#include "undoobject.h"
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UndoState::UndoState(const QString& name, const QString& description, QPixmap* pixmap) :
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transactionCode(0),
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actionName_(name),
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actionDescription_(description),
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actionPixmap_(pixmap),
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undoObject_(0)
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{
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}
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QString UndoState::getName()
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{
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        return actionName_;
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}
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void UndoState::setName(const QString &newName)
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{
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        actionName_ = newName;
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}
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QString UndoState::getDescription()
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{
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        return actionDescription_;
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}
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void UndoState::setDescription(const QString &newDescription)
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{
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        actionDescription_ = newDescription;
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}
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QPixmap* UndoState::getPixmap()
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{
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        return actionPixmap_;
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}
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void UndoState::setPixmap(QPixmap *pixmap)
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{
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        actionPixmap_ = pixmap;
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}
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void UndoState::undo()
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{
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        if (undoObject_) // if !undoObject_ there's an error, hmmm
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                undoObject_->restore(this, true);
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}
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void UndoState::redo()
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{
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        if (undoObject_)
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                undoObject_->restore(this, false);
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}
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void UndoState::setUndoObject(UndoObject *object)
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{
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        undoObject_ = object->undoObjectPtr();
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}
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UndoObject* UndoState::undoObject()
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{
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        return undoObject_;
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}
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UndoState::~UndoState()
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{
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}
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/*** SimpleState **************************************************************/
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SimpleState::SimpleState(const QString& name, const QString& description, QPixmap* pixmap)
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: UndoState(name, description, pixmap)
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{
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}
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bool SimpleState::contains(const QString& key)
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{
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        return values_.contains(key);
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}
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QVariant SimpleState::variant(const QString& key, const QVariant& def)
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{
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        QMap<QString, QVariant>::const_iterator it = values_.find(key);
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        if (it != values_.end())
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                return it.value();
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        values_[key] = def;
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        return def;
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}
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QString SimpleState::get(const QString& key, const QString& def)
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{
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        QMap<QString, QVariant>::const_iterator it = values_.find(key);
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        if (it != values_.end())
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                return it.value().toString();
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        values_[key] = def;
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        return def;
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}
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int SimpleState::getInt(const QString& key, int def)
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{
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        bool ok = false;
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        QVariant retVar = variant(key, QVariant(def));
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        int ret = retVar.toInt(&ok);
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        if (!ok)
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                ret = def;
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        return ret;
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}
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uint SimpleState::getUInt(const QString& key, uint def)
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{
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        bool ok = false;
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        QVariant retVar = variant(key, QVariant(def));
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        uint ret = retVar.toUInt(&ok);
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        if (!ok)
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                ret = def;
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        return ret;
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}
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double SimpleState::getDouble(const QString& key, double def)
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{
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        bool ok = false;
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        QVariant retVar = variant(key, QVariant(def));
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        double ret = retVar.toDouble(&ok);
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        if (!ok)
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                ret = def;
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        return ret;
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}
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bool SimpleState::getBool(const QString& key, bool def)
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{
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        bool ok = false;
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        QVariant retVar = variant(key, QVariant(def));
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        int ret = retVar.toInt(&ok);
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        if (!ok)
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                ret = def;
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        return ret;
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}
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void SimpleState::set(const QString& key, const QString& value)
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{
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        values_[key] = QVariant(value);
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}
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void SimpleState::set(const QString& key, int value)
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{
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        values_[key] = QVariant(value);
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}
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void SimpleState::set(const QString& key, uint value)
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{
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        values_[key] = QVariant(value);
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}
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void SimpleState::set(const QString& key, double value)
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{
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        values_[key] = QVariant(value);
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}
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void SimpleState::set(const QString& key, bool value)
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{
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        values_[key] = QVariant(value);
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}
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SimpleState::~SimpleState()
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{
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}