99,7 → 99,7 |
virtual GBool axialShadedSupportExtend(GfxState *state, GfxAxialShading *shading) { return (shading->getExtend0() == shading->getExtend1()); } |
virtual GBool radialShadedFill(GfxState *state, GfxRadialShading *shading, double sMin, double sMax); |
virtual GBool radialShadedSupportExtend(GfxState *state, GfxRadialShading *shading) { return (shading->getExtend0() == shading->getExtend1()); } |
virtual GBool gouraudTriangleShadedFill(GfxState *state, GfxGouraudTriangleShading *shading) { qDebug() << "triangle shaded fill"; return gTrue; } |
virtual GBool gouraudTriangleShadedFill(GfxState *state, GfxGouraudTriangleShading *shading); |
virtual GBool patchMeshShadedFill(GfxState *state, GfxPatchMeshShading *shading); |
//----- path clipping |
virtual void clip(GfxState *state); |