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For general Scribus (>=1.3.2) copyright and licensing information please refer
to the COPYING file provided with the program. Following this notice may exist
a copyright and/or license notice that predates the release of Scribus 1.3.2
for which a new license (GPL+exception) is in place.

                          pageitem.h  -  description
    copyright            : Scribus Team

 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *


#include <qevent.h>
#include <qobject.h>

#include <qpointarray.h>
#include <qptrlist.h>
#include <qmap.h>
#include <qpixmap.h>
#include <qrect.h>
#include <qstring.h>
#include <qvaluestack.h>
#include <qvaluelist.h>
#include <qwidget.h>

#include "scribusapi.h"
#include "undoobject.h"
#include "scimage.h"
#include "pagestructs.h"
#include "pageitem.h"
class ScPainter;
class ScribusDoc;
class UndoManager;
class UndoState;
struct CopyPasteBuffer;

#include "text/nlsconfig.h"

#ifdef NLS_PROTO
#include "text/sctextengine.h"
#include "text/scfont.h"
#include "sctextstruct.h"
class ScText;
class ScStyleRun;

class SCRIBUS_API PageItem_TextFrame : public PageItem

        PageItem_TextFrame(ScribusDoc *pa, double x, double y, double w, double h, double w2, QString fill, QString outline);
        PageItem_TextFrame(const PageItem & p) : PageItem(p) {}
        ~PageItem_TextFrame() {};

        virtual PageItem_TextFrame * asTextFrame() { return this; }
        virtual void clearContents();
        * \brief Handle keyboard interaction with the text frame while in edit mode
        * @param k key event
        * @param keyRepeat a reference to the keyRepeat property

        virtual void handleModeEditKey(QKeyEvent *k, bool& keyRepeat);
        void deleteSelectedTextFromFrame();
        void setNewPos(int oldPos, int len, int dir);
        void ExpandSel(int dir, int oldPos);
        void deselectAll();
        void layout();
        double columnWidth();
#ifdef NLS_PROTO
        int firstTextItem() const { return itemText.firstFrameItem; }
        int lastTextItem() const { return itemText.lastFrameItem; }
        virtual void DrawObj_Item(ScPainter *p, QRect e, double sc);
        virtual void DrawObj_Post(ScPainter *p);
        void drawOverflowMarker(ScPainter *p);
        void drawColumnBorders(ScPainter *p);
        QRegion availableRegion(QRegion clip);

#ifdef NLS_PROTO
        void DrawLineItem(ScPainter *p, double width,
                          ScScriptItem *item, uint itemIndex);
        bool unicodeTextEditMode;
        int unicodeInputCount;
        QString unicodeInputString;
        bool cursorBiasBackward;       
        void setShadow();
        QString currentShadow;
        QMap<QString,StoryText> shadows;