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#ifndef HUNSPELLDIALOG_H
#define HUNSPELLDIALOG_H
#include <QDialog>
#include <QList>
#include <QStringList>
#include <QWidget>
#include "pluginapi.h"
#include "hunspelldict.h"
#include "hunspellpluginstructs.h"
#include "scribusdoc.h"
#include "text/storytext.h"
#include "ui_hunspelldialogbase.h"
class PLUGIN_API HunspellDialog : public QDialog, private Ui::HunspellDialogBase
{
Q_OBJECT
public:
HunspellDialog(QWidget* parent, ScribusDoc *doc, PageItem* item);
HunspellDialog(QWidget* parent, ScribusDoc *doc, StoryText* iText);
~HunspellDialog() {};
void set(QMap<QString, QString>* dictionaryMap, QMap<QString, HunspellDict*> *hspellerMap, QList<WordsFound>* wfList);
bool docChanged() {return m_docChanged;}
void updateSuggestions(QStringList& newSuggestions);
public slots:
void goToNextWord(int i = -1);
void ignoreAllWords();
void changeWord();
void changeAllWords();
void replaceWord(int i);
void languageComboChanged(const QString &);
void setLanguageCombo(const QString &newLangAbbrev);
private:
ScribusDoc* m_doc { nullptr };
PageItem* m_item { nullptr };
StoryText* m_iText { nullptr };
QMap<QString, QString>* m_dictionaryMap { nullptr };
QMap<QString, HunspellDict*> *m_hspellerMap { nullptr };
QList<WordsFound>* m_wfList { nullptr };
WordsFound currWF;
int m_wfListIndex { 0 };
bool m_docChanged { false };
bool m_returnToDefaultLang { false };
int m_primaryLangIndex { 0 };
};
#endif // HUNSPELLDIALOG_H