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23662 424d 11h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Code cleanup  
23614 436d 15h jghali /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Add const qualifier to CanvasMode's handleKeyEvents()  
23612 436d 19h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Clean up canvasmode and canvasgesture variable initialisation, fix some
deprecated call warnings
 
23017 745d 16h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h C++11 updates and cleanups  
22951 801d 10h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h C++11 virtual to override for canvasmodes  
22296 1273d 14h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Fix coverity issues relating to undo item state dynamic_casts, rename MeshPoint class, code style fixes  
20593 2036d 08h jghali /trunk/Scribus/scribus/canvasmode_editmeshgradient.h #13556: Apply patch to rename private member veriables of several classes <aliyousuf>  
17709 3269d 11h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h #10827: Chelen: Apply patch for many undo/redo tasks  
16869 3553d 00h fschmid /trunk/Scribus/scribus/canvasmode_editmeshgradient.h - Added the ability to edit Patch Meshes.
- Added the "Color Control" points to mesh gradients.
- Fixed export of mesh gradients to PostScript
 
16856 3562d 10h craig /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Commit GSoC 2011 Tables work so it doesn't bitrot. Hope nothing breaks too badly (run away if it does). Missing functionality: save/load/copy/paste/export/print.. but its damn good on canvas  
16820 3579d 10h jghali /trunk/Scribus/scribus/canvasmode_editmeshgradient.h cleanup of unused variables and dead code in various canvas modes  
15033 4071d 21h fschmid /trunk/Scribus/scribus/canvasmode_editmeshgradient.h Mesh Gradient Editor: added multiselection of mesh points.  
15024 4074d 11h fschmid /trunk/Scribus/scribus/canvasmode_editmeshgradient.h First version of "Mesh Gradients".
Fixed Bug #9044 "New gradients arent copied if an item is copied"
Fixed Bug #9041 "Diamond gradients aren't working correctly"